Small QoL, new places, new contacts


I figured I could probably use the free post to mostly post-cosmetic changes and additions, simply because posting NSFW outside of tiers is kind of a problem.

But this week there's quite a lot on the subject.

For starters, we already switched to have the dynamic names being displayable when you hover a button. Not necessarily all buttons will have these (Or they may, I like the idea), but the ones that have them are usually those buttons that may be a bit vague about what they do or where they lead to. But as I was testing I realized the names were cropped because of the screen sometimes. So I just make it so the displayable stays on the screen as soon as it touches an edge.

Then, we added a ton of new locations. Not a lot of use for them right now, but we are opening up Beach City for exploration. If we can have all of it for this update, that'd be neat, but it will be necessary for the next update. We added funland, u-stor and kinoplex, the later we had to implement our own way based on the Dogcopter's Episode, while we added some original places, such as the suburbs, and made a new hospital in beach city.

And lastly, something we wanted to offer for some time now, now you can have the NPCs as contacts, in case you need to see them. These are very simple compared to, say, townies or gems. This is mostly so you can know where they are at all times. We will have a similar version for male characters in general, and that will hopefully be useful in some quests.


That's all for this week, at least as a public post. But I quite like it. What do you think? See you next week nonetheless.

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(+1)

I thinks these aditions are great and I have a question does the árcade will have some minigames on it or it will be used as more decoration? 

Yes, but not in the early builds. Making a small mini-game in ren'py will take me a little bit. Once we get another writer and I can focus on coding, then I will add it!