I was aimless in life when I realize that one of the few things that brought me joy was video games. So why not make video games myself? That's how Amazoness Enterprise was born. And even through the toughest times, I have press onward to deliver products of quality, worthy of the time of the people who are willing to delve into interesting stories and/or gameplay.
The ideas for games are many, but time and money are little. And yet, creativity is brimming and lack of resources should never be a detriment for passion and art.
I'm currently working on two games, a visual novel, which is almost complete, and only needs visuals which I'm making myself, and a trainer game called Gem Domination.
That's all for now. I want these games to grow, to be better and be enjoyable, to have a quality that at least makes you want to play over other games, that you can tell your friends these games are good with no shame whatsoever, and you all can enjoy both playing them and talking about them, despite their peculiarities.